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*Dreamweaver 4.0/Fireworks 4.0 Studio Macromedia's Dreamweaver 4 packs layer upon layer of powerful features, for just about any Web developer's needs and preferences. Perfect for individuals and professional Web-development teams alike, this latest version offers a fresh set of upgrades and improvements. Programmers who build sites by using only a basic text editor are rewarded with features for source-code inspection. Code View's text-editing environment offers such customizable features as live syntax coloring, tag balancing, and auto indenting. Noncoding types can click and drag sites together by using one of the finer visual editors available. Within those layers of features, there are resources for creating forms, Flash files, frames, cascading style sheets, Java and ActiveX files, and more. In Split View, the Code and Design views display simultaneously--providing the best of both worlds for ambidextrous types.
*Microsoft FrontPage 2002 Microsoft FrontPage 2002 is a Web site creation-and-management solution that gives you the tools you need to create and control professional-quality Web sites. FrontPage version 2002 has been designed so you can create exactly the site you want. You can use new PowerPoint-like drawing tools and automatic web content to make your Web site more exciting and dynamic. If you're familiar with HTML editing, you can also use FrontPage to save time with the new paste options smart tag, a new streamlined user interface, and new optional HTML and XML reformatting. You can also manage your Internet or intranet Web site more effectively by using the new usage-analysis tools, top 10 lists, and enhanced reporting capabilities. And you can use the new technology in the SharePoint Team Services team Web-site solution to create customized team Web sites to store, find, and communicate information. *HomeSite 5.0 Developers can create professional Web sites fast with the code editing features of Macromedia HomeSite 5. The software delivers advanced hand coding features, productivity-enhancing wizards, and a customizable user interface to efficiently build, deploy, and manage your entire Web site. Effortlessly validate, reuse, navigate, and format your code with integrated coding tools. The wizards quickly create pages, tables, frames, and JavaScript elements for you. Dreamweaver 4 Hands-On Training Highly recommended! From the Back Cover: Dreamweaver 4 Hands-On Training is the latest, updated version of the highly acclaimed tutorial from leading Web-design trainers Garo Green and Lynda Weinman. Thousands of Dreamweaver users have learned how to use the program by simply doing the step-by-step exercises in this foolproof book. The exercises use a real-life Web site to demonstrate how to create everything from rollover effects--using automated JavaScript behaviors, to page layouts--using one of Dreamweaver 4's latest features, Layout Tables. Advanced sections of the book show how to create interactive, moving elements in your Web site, and how to download and use the hundreds of free extensions available online to Macromedia Dreamweaver users. Dreamweaver 4 Magic Highly recommended! Although readers should have experience with Dreamweaver, the book is written in a clear manner that outlines carefully what will be accomplished at each stage and why you might want to carry out any given task in a certain way. Since the tutorials all rely on the custom extensions, readers do have to follow along faithfully. In essence, this is a cookbook-style manual, using some prepackaged ingredients, and with each recipe producing the desired meal. Each chapter ends by explaining how readers can modify the results with their own design flavorings. Macromedia Dreamweaver 4 Fireworks 4 Studio: Training from the Source (With CD-ROM) This book, published by Macromedia, walks readers through how to create artwork within Fireworks 4, export it for the Web, and import it into Dreamweaver 4. It doesn't cover Dreamweaver in depth, but it does show how to integrate Fireworks into the Dreamweaver workflow, which can be extremely useful for working on graphics-heavy Web pages and for maintaining good site organization. |
Learning Web Design: A Beginner's Guide to HTML, Graphics, and Beyond Jennifer Niederst shares the knowledge she's gained from years of web design experience, both as a designer and as a teacher. This book starts from the very beginning--defining the Internet, the Web, browsers, and URLs--so you don't have to have any previous knowledge about how the Web works. Jennifer helps you build the solid foundation in HTML, graphics, and design principles that you need for crafting effective web pages. She also explains the nature of the medium and unpacks the web design process from conceptualization to the final result.
Taking Your Talent to the Web: Making the Transition from Graphic Design to Web Design A complete guide, for print designers, art directors, homepage creators, and professionals, offering Web skills and understanding as regards creating content and designing Web pages, building on previous experience to create a new, marketable skill. Shows how the reader can change from vendor to author through this medium. Create Your First Web Page In a Weekend (3rd Edition) Like Rome, a complex Web site can't be built in a day. But your first Web page can come to life over a weekend, even if you know nothing about Web construction at the outset. Steve Callihan teaches you to create a simple but attractive Web page in five simple lessons. You can do it all over a weekend or over five evenings. And you'll learn how to go beyond the basics to develop your Web site into something special. The book includes a CD-ROM loaded with easy-to-use Web page construction tools. HTML Web Classroom, The (Book/Website) From the Back Cover: There is a glut of HTML books on the market that can teach you how to build Web pages, but how many can claim to allow you to practice what they preach? Access to a fully-interactive Website and server, which features exercises linked to the book, an online tutorial, and a space for registered users to BUILD AND HOST THEIR OWN PAGES! HTML 4 for the World Wide Web, Fourth Edition: Visual QuickStart Guide (4th Edition) This book comes highly recommended, but it is not for absolute beginners. It assumes you know the beginning basics of HTML. Web Design in a Nutshell Highly recommended! This is the rare book for designers that is almost completely nonvisual. It doesn't show what's hip in navigational bars or what the coolest colors are. Rather, it gives readers the kind of know-how that can make a difference between someone who just whips up pretty pages with WYSIWYG applications like Dreamweaver and someone who can make those pages cross-platform, cross-browser, fast loading, and accessible to all. Robin Williams Web Design Workshop If you like to learn by example and see yourself more as a designer than a programmer, but want a working knowledge of current Web technologies from a book that you can read away from your computer, this is it. Designing Web Usability : The Practice of Simplicity This guide segments discussions of Web usability into page, content, site, and intranet design. This breakdown skillfully isolates for the reader many subtly different challenges that are often mixed together in other discussions. For example, Nielsen addresses the requirements of viewing pages on varying monitor sizes separately from writing concise text for "scanability." Along the way, the author pulls no punches with his opinions, using phrases like "frames: just say no" to immediately make his feelings known. Fortunately, his advise is some of the best you'll find. The Non-Designer's Web Book (2nd Edition) The comparisons are the best stuff here--good design vs. bad design, why designing Web pages is different from designing printed pages, and why a site looks terrific on one monitor but terrible on another. Two chapters on properly preparing graphics and setting typography for use on a Web site describe how to avoid obvious mistakes that would make your work look amateurish. Don't Make Me Think: Common Sense Approach to Web Usability Using an attractive mix of full-color screen shots, cute cartoons and diagrams, and informative sidebars, the book keeps your attention and drives home some crucial points. Much of the content is devoted to proper use of conventions and content layout, and the "before and after" examples are superb. Topics such as the wise use of rollovers and usability testing are covered using a consistently practical approach. Html Goodies Burns has structured the book into a series of brief tutorials, each of which tackles a particular technical challenge that might confront a Webmaster. One chapter explains image maps, another goes into depth on frames, while others explain Cascading Style Sheets (CSS) and Java applets. The tutorials consist of a series of experiments--this code yields this result--interspersed with questions and answers. Where it's appropriate, Burns suggests techniques he's found effective in a variety of situations. You'll be astounded by what you can learn from his advice. |
Weaving a Website: Programming in HTML, Java Script, Perl and JavaFrom the Back Cover:
Weaving a Web Site is a comprehensive and dynamic introduction to web programming that assumes no prior programming experience. The text begins with HTML and moves to progressively more complex languages: JavaScript, Perl, and Java. It contains over 200 programs chosen from a variety of topics...
Cascading Style Sheets (CSS) by Example From the Back Cover: Cascading Style Sheets (CSS) by Example allows you to learn the fundamentals of CSS by taking you through small, gradual steps. It provides examples using CSS in "real world" scenarios. Cascading Style Sheets (CSS) by Example follows a logical, linear teaching style that will ultimately have you using CSS to utilize more control over the appearance and styling of Web pages. ActionScript : The Definitive Guide Author Colin Moock starts off with a primer to Flash terminology and a quick example application--an interactive quiz. Following that, the book quickly gets down to ActionScript nuts and bolts. The first part covers the basics of the language, such as operators, variable scope, and conditional logic, in a traditional presentation. A few lines of example code illustrate each concept. Foundation Flash 5 Flash 5 is a conceptually complex program that not only deals with graphics, but also with time, motion, text, and three dimensions. Teaching a program that's so visual demands a special method, which the book provides admirably. Beginning with drawing simple shapes and launching into simple motion, then building all the way up to the foundations of ActionScript, the examples are well chosen and serve to give the reader ideas of what can be done with Flash. As the book moves along, it increasingly assumes that you can do more and more without extensive supervision--which, if you've been following the lessons, will be true--allowing the book to give increasingly complex instructions without bogging down in reminding the reader how to do simple tasks. By the end, you'll be doing extremely complex Flash activities, but only be given a few simple instructions in what to do ("Draw a TV that looks like this"). Sams Teach Yourself Macromedia Flash 5 in 24 Hours Although it's designed for the beginner, the book touches on some of the more advanced concepts of Flash in its last few chapters. Using Flash in a team environment, optimizing a Flash site to get the most out of the medium, and exploring advanced animation concepts like anticipation, exaggeration, and simulating depth are introduced, although none of these sections gets too involved. It's more of a way to introduce the designer to what's possible and suggest avenues for further study. ActionScripting in Flash Most instructional books try to appeal to too large an audience, but ActionScripting in Flash clearly defines who it is written for and then actually delivers the goods. Author Kerman singles out two specific groups: Flash 5 users who have gotten their feet wet with animations but want to branch out with scripting, and programmers who want to apply their skills to Flash. He has devised a unique structure for this book. The first section, which can be read without running Flash, covers the basics of programming (scripting) in Flash (and, to some degree, programming in general). The second includes tutorials built around many commonly needed tasks (e.g., creating a horizontal slider and creating JavaScript cookies). Kerman stresses that his code doesn't represent the only solution, and isn't necessarily even the "prettiest" code--it's the code that makes the most sense in explaining how to work out the problem. Flash 5 Hands-on Training highly recommended! From the Back Cover: Jump in immediately and get your hands dirty with Flash 5 Hands-On Training. The book’s project-based exercises, modeled on acclaimed teacher Lynda Weinman’s unique brand of instruction, are the ideal way for busy professionals to learn this cutting-edge Web technology. The book emphasizes the practical: You’ll master core Flash principles using classroom-tested techniques and hard-won tips that you can apply to real-life projects. Flash 5 Hands-On Training gives you a complete learning experience, combining the best of book-based and classroom instruction. You get the flexibility of following the book’s clear, step-by-step exercises at your own pace, plus a CD full of sample files and QuickTime movies demonstrating key techniques. Armed with a thorough grounding in actual Flash problems and their solutions, you’ll soon be creating your own professional interactive and animated Web sites. |